Onslaught

Date of project: September 2015 - January 2016

Third person twin stick shooter made in Unreal Engine 4 for Android and PC.

Description

Players have to shoot and slice through two levels of persistent and varying enemies that will do anything in order to stop you. The game has various pickups to help you; rapid fire, health and armour packs. Every time the player hits an enemy they build a rage meter. Once that is full they can unleash a series of precise blows which kill all enemies in a certain radius.

You can view the trailer on youtube.

The game was also shown at GDC 2016.

Contributions